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This book is a must-have for anyone serious about rendering in real time. With the announcement of new ray tracing APIs and hardware to support them, developers can easily create real-time applications with ray tracing as a core component. As ray tracing on the GPU becomes faster, it will play a more central role in real-time rendering. Ray Tracing Gems provides key building blocks for developers of games, architectural applications, visualizations, and more. Experts in rendering share their knowledge by explaining everything from nitty-gritty techniques that will improve any ray tracer to mastery of the new capabilities of current and future hardware.
What you'll learn:

• The latest ray tracing techniques for developing real-time applications in multiple domains

• Guidance, advice, and best practices for rendering applications with Microsoft DirectX Raytracing (DXR)

• How to implement high-performance graphics for interactive visualizations, games, simulations, and more

Who this book is for:

• Developers who are looking to leverage the latest APIs and GPU technology for real-time rendering and ray tracing

• Students looking to learn about best practices in these areas

• Enthusiasts who want to understand and experiment with their new GPUs

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Price Summary

  • We started tracking this book on July 8, 2020.
  • The current price of this book is FREE last checked one hour ago.
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Additional Info

  • Text-to-Speech: Disabled
  • Lending: Disabled
  • Print Length: 651 Pages
  • File Size: 36,491 KB

We last verified the price of this book about one hour ago. At that time, the price was £0.00. This price is subject to change. The price displayed on the Amazon.co.uk website at the time of purchase is the price you will pay for this book. Please confirm the price before making any purchases.