Description
Bish and Bone: Book 1
The next jarring journey... Venir, Melegal and Haze make their way north to the City of Three only to find themselves at odds with each other as well as the strange and dangerous elements of the Outlands. In the City of Three, Kam is reunited with her friends, Billip and Georgio, but finds little comfort in their arrival. Scorch and Darleen have taken over the Magi Roost along with the help of another sinister being that calls himself Sidebor. Brak, trying to find his place in Three, clashes with both allies and enemies. Trinos with the Nameless Two in tow travels inside the belly of Bish in search of purpose and power. Master Sinway strengthens his grip on Bish and becomes acquainted with a new and powerful ally. Back in the City of Bone, Creed finds himself overwhelmed by the awesome powers of the armament. Who will survive to the next day and who won't?
Black Blood: Book 2
With the mystic armament back in his possession, Venir is once again The Darkslayer. But he can't be everywhere at once. Tragedy still happens. A year has passed, and the underling threat is bigger... stronger. Venir, Billip, and the young men: Georgio, Nikkel and Brak, battle the enemy in the Outlands. Familiarizing himself with the City of Three and its wonders, Melegal draws the attention of some wizardly Royals. Creed the Bloodhound remains in his grandfather Lord Grom's dungeon, failing in health, while Lorda Almen befriends Corrin the Murderer.
Red Death: Book 3 With the mystic armament back in his possession, Venir is once again The Darkslayer. But he can't be everywhere at once. Tragedy still happens. A year has passed, and the underling threat is bigger... stronger. Venir, Billip, and the young men: Georgio, Nikkel and Brak, battle the enemy in the Outlands. Familiarizing himself with the City of Three and its wonders, Melegal draws the attention of some wizardly Royals. Creed the Bloodhound remains in his grandfather Lord Grom's dungeon, failing in health, while Lorda Almen befriends Corrin the Murderer. Lefty Lightfoot remains under the cruel lash of the wart-nosed dwarves, trying to find the courage to escape. All the while, the infinite beings Trinos and Scorch battle for control of the world called Bish.
Lethal Liaisons: Book 4
From the midst of chaos... Venir, Brool in hand, wages his one-man war in the streets of the City of Three while Kam suffers behind the walls in the Towers. Frustrated with himself and others, Venir takes matters into his own hands and forces Fogle into a rescue mission. After vanquishing Palzor, the King of the Thieves, Melegal finds himself in a very promising situation. The Nest needs a new leader. Can he fill those shoes? Lefty Lightfoot and Pall the Blood Ranger battle through the Outland. Creed finds daylight from his dungeon, only to face his eminent execution by his grandfather Grom. Can Lorda Almen save him? Does she even care? All the while, Trinos, assisted by Eep the imp, plots against Scorch the Meddler.
Torment and Terror: Book 5 Scorched... The bizarre eternal being, Scorch, rears his mischievous head, placing Venir and Melegal at odds in a series of fights that are life or death. Fogle, Brak and Jubilee find themselves way off the rendezvous point with Venir and Kam only to wind up in a camp full of thugs and thieves. Brak faces off against an old enemy, the ogre that broke his back, Gondoon Stoneskin.
Fans of R.A. Salvatore's-Drizzt Do' Urden, Frizt Leiber's Fafhrd and the Gray Mouser, David Gemmell's Druss the Legend, the Witcher, Raymond E. Feist's Pug the Wizard, and Robert E. Howard's Conan, delight in The Darkslayer series... perhaps you will as well.
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