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Win the games. Survive the lies. Save what matters.
Carter Simms left Wonder and all its lies in search of the girl he was terrified to want. He knows there is only one place she could be -- Hollowtown -- the city he was warned to avoid, and he quickly learns why.
Hollowtown is nothing like Wonder. It's a lawless city where people compete for a prize potent enough to change a life. The arena is brutal. The crowd is ruthless. And the people who run the city are far more dangerous than Carter ever could have imagined. One controls the games with charm and spectacle. The other rules the streets with fear. Both know Carter is different -- each wanting him and willing to destroy anyone who stands in their way.
Carter is drawn into the games, hoping to reach the girl he lost. But every match pulls him deeper into a world built on manipulation, deceit, and impossible choices. And when a devastating revelation shatters everything he thought he knew about himself, Carter realizes the real battle isn't in the arena at all.
In a city where trust is a luxury and winning comes at a price, Carter must decide who he's fighting for, and what he's willing to sacrifice to save them.
Hollowtown is Book Two of the completed Wonderfall Trilogy.
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